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Actions: Detail view  Back to full view

A single action in detail.
About the action rulebooks  

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Standard actions which are checked but then do nothing unless rules intervene
Waiting , Touching , Waving , Pulling , Pushing , Turning , Pushing it to , Squeezing 


Turning something (past tense turned)

Turning is the act of rotating something - say, a dial.

In the Standard Rules there are no carry out rules for this action because nothing in the standard Inform world model which reacts to it. The action is provided for authors to hang more interesting behaviour onto for special cases: say, turning a capstan.


Typed commands leading to this action

"turn [something]"

Rules controlling this action

set action variables for    when acting fast  acting fast actions are fast rule   name  unlist 


before    doing anything except examining or reaping in Drawing Room   

before    doing anything except attacking when Nomos bonus is true   

before    ethereal-forbidden   

before    doing anything  boots of wandering weirdness rule   name  unlist 


instead of    doing anything with clouds of smoke when the smoke timer of the location is less than 1   

instead of    turning the big wheel   

instead of    turning or pushing or pulling the teleportation beacon   

instead of    doing anything with rust spores   


check    an actor turning  can't turn what's fixed in place rule   name  unlist

check    an actor turning  can't turn scenery rule   name  unlist

check    an actor turning  can't turn people rule   name  unlist


report    an actor turning  report turning rule   name  unlist